Experimental music is challenging to pin down because it is not a school or a trend or even an aesthetic. It is, instead, a position—of openness, of inquiry, of uncertainty, of discovery. Facts or circumstances or materials are explored for their potential sonic outcomes through activities including composition, performance, improvisation, installation, recording, and listening. These explorations are oriented toward that which is unknown, whether it is remote, complex, opaque, or falsely familiar.
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Necessity is the mother of invention. Routinely, we are irritated by not having that we desire, or even require, frustrated by what is lacking. Creativity theorists would now most likely identify the frustration as a driving force for creative activity.
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Meaning me, not you! A collection of sketches harkening back to my late night listening habits of KCRW (Santa Monica)…lucent dream-jams and melodramatic. neo-progressive dancing (‘Space, and First Takes’?) Best in headphones (or just read my description and imagine it without the sound ;-))
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Synesthesia (also spelled synæsthesia or synaesthesia; from the Ancient Greek σύν syn, “together”, and αἴσθησις aisthēsis, “sensation”) is a neurological phenomenon in which stimulation of one sensory or cognitive pathway leads to automatic, involuntary experiences in a second sensory or cognitive pathway. People who report such experiences are known as synesthetes.
Modulated analog color arcs versus triggered kitchenware.
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An empirical affliction.
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Glitchy groove sketches, the sound of aliens dancing/melting…
(…special thanks Rick Scott for the ‘SampleThrasher’ ensemble)
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Miscellaneous ghosts and beatz. EDM vs. EVP.
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An evening’s worth of explorations with Glitchmachine’s new ‘modular’ sound generator/processor ‘Scope’. To paraphrase one of the presets, ‘Adam (and his generative Aunts)’
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“The gravedigger is also furnished with a deadly shovel, presumably used for digging graves and/or slaying zombies, dragons and other mythological creatures.”
Modern machines painted with the patina of vintage, paranormal shadings. Haunted, ambient groove via feedback-delay’d drum machines and tube-sagged, reverb-drenched library music metamixing.
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Chemical, beat-stippled sketches of ‘Kali cosmiche music’ variants…in memorial to the end of Crystal Meth melodramas and warm summer nights.
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A large array of 31 deep-sampled wrenches meets Chad Wackerman-like drumming vibes in secret high desert cargo container studio.
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Slowed and throwed ‘Folk Music’ (the purple drank Les Chants de Maldoror mixes). If Joni Mitchell did ‘drum ‘n’ bass’ while on cough syrup? Special thanks to the ‘I’m Not In Love’ singers 😉
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Radical drum machine free improv versus heavy synth drones and iPad gestural digital fraking.
SET 1 Player
SET 2 Player
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Rock n Bass Glitch Dubhouse?
Jam, cut, repeat…aural confetti software experiments across several genres. (What if Captain Beefheart had been techno-based ??)
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quirky |ˈkwərkē|adjective ( quirkier , quirkiest )characterized by peculiar or unexpected traits : his sense of humor was decidedly quirky. Misc drum and guitar (as separate performances) experimentations.
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Glitchy shoe gazing guitar, Camel Audio ‘Alchemy’ morphing prototypes, and a trashy, zep-like Stylus RMX drum vibe come together for a late night jam session of variations on a traveling theme.
Neu Zeppelin Player
Neu Zeppelin Alternates Player
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A Friday’s morning/afternoon diversion…What would Brian Eno do (or not do) next? Sugar Byte’s ‘Turnado’ fx on drums in parallel/duo form.
Milky Bell Craft On A Drum Warped Sea Player
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Difference resists inclusion within the symbolic network which it produces as its destination and even “discovers” as its origin. Qualities, especially when taken as signs, present us with these same two faces. For on the one hand, they indicate “an implicated order of constitutive differences”; but on the other hand, the quality “tends to cancel out those differences in the extended order in which they are explicated.”
Difference and Repetition. Gilles Deleuze
Part 1 Player
Part 2 Player
Part 3 Player
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The wind and a longing road. The Arizona autobahn gets ‘these boots were made for walking’ treatment. Preliminary jam ‘underlayer’ in the vein of a vintage Mike Oldfield vibe.
Road Trip Number 9 Player
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From the Multiverse’s bong comes neuron-fired rhythms and alchemical synthesizers, morphing in the dust and smoke clouds of Hubble hallucinations. These are the initial ‘prototype/Music Minus One’ versions, further development being considered (I am currently trying to teach Einstein to sing for future versions!)
The Chronic Of Riddicks Player
**These are unmastered versions for remix usage
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‘Another Green World-influenced’ mutant electro-acoustic funk jams. Euclidean rhythm programming meets granular basses* (my ‘virtual Percy Jones’?), semi-language-removals, and eviscerated reanimations in a quantum entangled improv session.
WTASTAM Vol 1 Player
WTASTAM Vol 2 Player
WTASTAM Alternative Versions Player
*Special thanks Low North RTG-X 3.1
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High desert virtual gnostics with various distorted stringed things, things being hit, and misc electrical/electronical disturbances.
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A praxis of frankly frankenstein postmodern instrumental tips.
Big Swinging Stick Player
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Design brief: Each track= One drum machine playing a single 8 bar loop (Sonic Charge’s Microtonic) with ALL variations created by effects alone via…
Twisted Tool’s ‘Buffeater’ > 2C Audio’s ‘Aether’. About half the tracks have additional ‘color’ provided by Kore Soundpack ‘Deep Freq’ running as a ‘ghost track (i.e. in parallel) with original signal alongside and separate from ‘Buffeater/Aether’ output bus.
The triggering of ‘Buffeater’s’ effects was accomplished through 6 tracks of ‘phasing loops’ for an ordered but constantly changing relationship between effects routing and timing. No other additional parts apart from above were dubbed in, just a drum machine and some creative effects jamming away ala ‘virtual laminal systems theory’ 😉
My Life In The Buffer Of Ghosts Player
As always, all tracks are free to use per Creative Commons Non-Commercial License (you may copy, distribute, display, and perform with this work — and derivative works based upon it — but for non-commercial purposes only)
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The virtual ‘unboxing’ of Audio Damage’s new piece of kit, ‘Axon’, turns into a mini-set of Paul Shutze-inspired jams. Kore bus FX include Deep Transformations/Reconstructions/Frequencies, and synths by Alchemy and Absynth. Pleasant tangerine dreams.
Deep Axon Alchemy Player
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Musings for that ‘OxyContin’ kind of day.
Slo Rolls Player
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Sunny and Chill sessions part 1. Time meter drum duos fed into convolution drones.
111009 Lady Was A Vamp Player
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Collected my various ‘Avant Garde Mash Ups’ and Loopy C ‘Plays’ tracks together as consolidated sources/pages:
Avant Garde Mash-Ups Master Track Player Index
Loopy C ‘Plays’ Master Track Player Index
(also visible to right in ‘sidebar’ under ‘Pages’)
These are rebuilds of pages from my former blog (at blogger), I will slowly be updating the accompanying info but for now all the track player links should be active for ‘Discover/Encounter’ sessions 🙂
Also note that the page of ‘Master Players’ allows access to EVERY track on this site, (whether it currently has it’s own dedicated post or not):
Master Playlist’s Players
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